According to this source, gunfire noise reaches 155+ dB. In order to record "dry" sounds without a lot of ambient sound reflections, you might need special microphones that can cope with the sound pressure level (SPL) generated by firearms. ![]() So in order to record great sound effects for games you might want to turn to other sources like fireworks or recordings of high caliber artillery. There might be plenty of low frequency content in real gun shots, but to me, it sounds like they are completely dominated by transients in the mid to high frequency range. Movie and game gun sound effects are typically very heavy in the low end, which gives the impression of "punch" and "force". It seems to me that gun sounds in movies and games are very, very far from the way real gun shots actually sound, both live and recorded.
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